Hello everyone! Thank you for playing and supporting Beast of Reincarnation. This is the 9th update since launch and addresses the following:
▼ New Features & Gameplay Adjustments
- Players can now change Emma’s outfit at Campsites and via the Bed Menu inside the Cleanse Walker.
*Outfit pattern variations have been placed throughout each region. Once you acquire a new outfit pattern variation during exploration, you can change into it. - Added support for carrying over equipment, outfits, and skins when starting New Game+.
- Added a "Growth Boost" feature to the Grow Chamber. Defeating enemies grants boost uses, allowing you to speed up crop growth.
- Improved Grow Chamber behavior so that when the "Auto" setting is enabled, at least one crop seed is guaranteed to be planted if you own seeds.
- Added new attack moves to bosses and adjusted their behavior/attack patterns.
- Rebalanced overall stats and attributes for regular enemies and Nushi.
- Adjusted the power of select Bloom Arts and Blade Arts.
- Improved weapon handling so that ranged weapons can now be switched during regular attacks and while in Iaido stance.
- Changed the Guard input to a continuous trigger (press and hold).
- Improved attack targeting on slashes so that the pitch (vertical direction) aligns toward the targeted enemy.
- Added “Entanglement Overdrive” to Key Config, supporting custom key rebinding and saving.
- Improved key config warnings to alert players when assigned buttons conflict with key actions that cannot overlap (such as lock-on during ammo slot switching).
- Added support for touchpad controls and button icon displays when using a PS5 DualSense controller. (PC)
▼ Ongoing Improvements to Cutscenes & Events
- Adjusted dialogue pacing and scene timing across various event scenes.
- Fixed an issue where item and weapon acquisition pop-ups were not displayed correctly when skipping certain events.
- Fixed visual corruption in cutscenes and event sequences when using ultrawide monitors.
▼ Bug Fixes & Technical Improvements
- Fixed an issue where the HP bar would disappear during combat when using ultrawide monitors.
- Fixed an issue where aiming a ranged weapon while locked-on, with aim assist turned off, caused the reticle to drift significantly below the enemy.
- Fixed an issue with ranged weapons where specific inputs caused loaded arrow types/ammo counts to mismatch in the bottom-right UI display.
- Fixed an issue where achievements were not properly unlocked upon fully upgrading a ranged weapon.
- Fixed achievement triggers so that they properly unlock even after performing a skill reset.
- Fixed an issue in Chapter 3 where attacks would stop registering against the boss, causing progression to stall.
- Fixed an issue under specific conditions where the "Blade Enthusiast" achievement failed to unlock.
- Fixed an issue in Chapter 10 where an invisible wall spawned in front of the Nushi, preventing progression.
- Fixed an issue in Chapter 11 where defeating the boss turned the field dark, causing progression to stall.
- Improved Steam achievement checks so that the “Duty Fulfilled" achievement is properly verified upon returning to the Title Screen. (Steam)
- Fixed an issue where selecting a Bloom Art command while Koo was downed caused the command menu to remain open indefinitely.
- Fixed an issue inside the Cleanse Walker where camera movement became disabled, occasionally causing progression to stall after speaking with Kagura.
- Fixed an issue preventing interaction with the crank outside Subcity 02.
- Fixed an issue where skipping events at certain timings left background music permanently muted afterward.
- Fixed an issue where doors that remained locked in previous versions failed to open properly.
- Fixed an issue where chest icons in unvisited areas appeared on the map after skipping part of the story.
- Fixed an issue where secondary exploration info markers remained duplicated or failed to display correctly.
- Adjusted hitboxes and perfect guard timing windows for the Rangifer variant.
- Fixed a stat display mismatch between the cooking bonus screen and item acquisition screen when equipping the “Double-Edged Sword” Spirit Stone.
- Fixed an issue with the bed menu inside the Cleanse Walker where specific inputs caused the game to freeze or soft lock. (PC)
- Fixed a visual artifact on the ROG Ally where certain event scenes and murals turned overexposed white.
- Improved loading control on Steam Deck to prevent background asset pop-in and out-of-bounds falling caused by rendering delay.
- Improved performance and optimized resource load across various visual effects.
- Fixed visual glitches in various regions, including background tearing, shadow flickering, model clipping/gaps, and unnatural invisible walls.
Please ensure your game is updated to the latest version. For both physical and digital editions, updates will download automatically upon launching the game. If you are currently playing, please save your progress, exit the game, and relaunch it.
*While the game can still be played without applying the patch, we strongly recommend updating to the latest version.
*Depending on your platform, it may take some time for the patch to become available.
You can check your current version in the bottom right corner of the title screen.
■ Latest Versions
・PlayStation 5: v1.013.000
・Xbox Series X|S: v1.1.02
・Steam: v1.1.02
As we mentioned in the last round of patch notes, this ninth update marks the end of our regularly scheduled post-launch update cadence. We want to offer sincere thanks to everyone who has played Beast of Reincarnation, shared feedback, submitted bug reports, and engaged with the community since launch. Your input has been critical in helping us improve the game, and we’re so grateful for all of your interest, patience, kind words, and constructive criticism.
Although this period of frequent updates is coming to an end, we are still here and listening. If you have any thoughts, feedback, or issues you'd like to share with the team, please feel free to do so here or reach out any time via the Fictions support site. And once more, thank you so much for playing!