[Patch notes also available in Japanese]
Hello Beast of Reincarnation players! Thank you for sharing your experiences with the game and providing thoughts and feedback during launch week. We have multiple additional patches planned, but today, the following changes have been made:
Patch Notes: v1.0.7 / v1.005.000
-
Various adjustments to the player camera, both in and out of combat.
- Additional camera adjustments will be made going forward
-
Adjustments to text size throughout the game.
- Further text size adjustments are being planned.
-
Story pacing has been slightly adjusted by ensuring that some of the affinity-building conversations that could occur multiple times in a row are now limited to once per day.
- Additional updates are being planned to further improve cutscene experience. We will share more details as soon as possible.
-
The default cinematic cutscene setting has been changed from Cinematic to Performance mode. This means that cutscenes will not longer play at 24fps by default, though the option is still available.
- Please note that if you already have this option set to Cinematic, changing it to Performance will apply this change going forward.
- Player can now change the mapping of the "interact" button in settings.
- Adjustments to the parry window when Emma is taking damage.
- Fixed a bug where, if the interact button is mapped to the square/X button, pressing it during the story event where you talk to Kagura on the Walker would incorrectly prioritize "rest until morning", preventing you from talking to Kagura.
- Various balance adjustments to bosses across all difficulty levels.
- Various balance adjustments to enemy encounters on Normal difficulty.
- Fixed a bug causing button icon type changes to not be saved correctly.
- Fixed a bug causing upscaling settings to reset upon restarting the game.
- Fixed a bug related to V-Sync. Changing V-sync settings will no longer impact the player's resolution settings.
-
Various additional bug fixes including:
- Fixed an issue where the 6th golem in Subcity 01 was difficult to find.
- Fixed an issue where Emma becomes unable to interact if a Bloom Art is cancelled.
Thank you for playing and patiently waiting while we prepared the first update. Multiple additional patches are planned, and various fixes and adjustments will continue to be made in response to ongoing player feedback. In subsequent patches, we plan to address common requests and issues, such as:
- Implementation of DLSS 4/4.5 (L/M) and FSR4
- Further small adjustments to story pacing
- And much more